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Scroll It by Dutch USA-Team

Scroll It THE GREAT USA-TEAM PRESENTS YOU... THE BIGGEST NO-BORDER SCROLL WHICH IS - POSSIBLE ON THE 64! PROGRAMMED BY OPM COPYRIGHT 1987 BY THE GREAT USA-TEAM. - - THE GREAT USA-TEAM PRESENTS YOU - 4 /THE BIGGEST NO-BORDER SCROLL - POSSIBLE ON THE 64! - . QPROGRAMMED BY OPM - %COPYRIGHT 1987 BY THE GREAT USA-TEAM. - 4IT LOOKS LIKE A RATH - EXTRA-ORDINAIRY SPRITE-MOVEMENT: - U_A-MAZE-ING!, _WERBY! - (I ALSO CODED A ROUTINE WHICH MOVES ROTATING PLANETS IN SPACE WITH DIFFERENT SPEEDS AND EVERY PLANET HAVING INFLUENCE AT EACH OTHER - IF YOU WANT TO SEE IT I GUESS YOU HAVE TO WAIT UNTIL MY GAME COMES OUT (CAN TAKE A WHILE) BECAUSE I INCORPORATED IT IN MY OWN GAME! - 3(IT'S NOT TO BE WAISTED IN ANOTHER LOUSY USA-DEMO!) - I DON'T FEEL LIKE WRITING ANYMORE AND I THINK YOU'VE SEEN ENOUGH BULL-SHIT TO RESET THIS DEMO - ZANYWAY, I STOP WRITING NOW - THE GREAT USA-TEAM PRESENTS YOU... THE BIGGEST NO-BORDER SCROLL WHICH IS - POSSIBLE ON THE 64! PROGRAMMED BY OPM COPYRIGHT 1987 BY THE GREAT USA-TEAM. - WHAT'S THIS? IT LOOKS LIKE A RATHER LARGE NO-BORDER SCROLL TO ME! YES, IN FACT IT'S THE BIGGEST AND I AIN'T ASHAMED OF IT BEING SO! HAVE YOU SEEN OUR DEMOS ("_...") WITH MUSIC IN IT THAT YOU COULDN'T RECOGNISE? THAT MUST BE BECAUSE IT WAS COMPOSED BY MC... NIFTY TUNES NOT? YES, ME (OPM) AND MC TOGETHER WE ARE THE BEST DESIGNERS OF ENTERTAINING SOFTWARE IN THE SMALL WORLD OF THE 64! WE HAVE DONE ALMOST ANYTHING WHICH CAN BE DONE ON THE 64! LIKE HIRES-SCROLLING: _AMIGA SIMULATOR, _SPACE CALLS! FLIPPING OUT THE BORDER (WITH MY OWN ROUTINES!!!): _FROM BAD TO WORSE! AND THE TWO-SIDED-DISK CONTAINING OVER SIXTY! NO-BORDER DEMOS BY THE GREAT USA-TEAM! EXTRA-ORDINAIRY SPRITE-MOVEMENT: _A-MAZE-ING!, _WERBY! (I ALSO CODED A ROUTINE WHICH MOVES ROTATING PLANETS IN SPACE WITH DIFFERENT SPEEDS AND EVERY PLANET HAVING INFLUENCE AT EACH OTHER... IF YOU WANT TO SEE IT I GUESS YOU HAVE TO WAIT UNTIL MY GAME COMES OUT (CAN TAKE A WHILE) BECAUSE I INCORPORATED IT IN MY OWN GAME! (IT'S NOT TO BE WAISTED IN ANOTHER LOUSY USA-DEMO!) I DON'T FEEL LIKE WRITING ANYMORE AND I THINK YOU'VE SEEN ENOUGH BULL-SHIT TO RESET THIS DEMO... ANYWAY, I STOP WRITING NOW - THE GREAT USA-TEAM PRESENTS YOU - 4 /THE BIGGEST NO-BORDER SCROLL - POSSIBLE ON THE 64! - . QPROGRAMMED BY OPM - %COPYRIGHT 1987 BY THE GREAT USA-TEAM. - 4IT LOOKS LIKE A RATHER LARGE NO-BORDER SCROLL TO ME! - YES, IN FACT IT'S THE BIGGEST AND I AIN'T ASHAMED OF IT BEING SO! - [HAVE YOU SEEN OUR DEMOS ("_ - ") WITH MUSIC IN IT THAT YOU COULDN'T RECOGNISE? THAT MUST BE BECAUSE IT WAS COMPOSED BY MC - PNIFTY TUNES NOT? - YES, ME (OPM) AND MC TOGETHER WE ARE THE BEST DESIGNERS OF ENTERTAINING SOFTWARE IN THE SMALL WORLD OF THE 64! - 9WE HAVE DONE ALMOST ANYTHING WHICH CAN BE DONE ON THE 64! - 5LIKE HIRES-SCROLLING: _AMIGA SIMULATOR, _SPACE CALLS! - -FLIPPING OUT THE BORDER (WITH MY OWN ROUTINES - _FROM BAD TO WORSE! AND THE TWO-SIDED-DISK CONTAINING OVER SIXTY! NO-BORDER DEMOS BY THE GREAT USA-TEAM! - EXTRA-ORDINAIRY SPRITE-MOVEMENT: - U_A-MAZE-ING!, _WERBY! - (I ALSO CODED A ROUTINE WHICH MOVES ROTATING PLANETS IN SPACE WITH DIFFERENT SPEEDS AND EVERY PLANET HAVING INFLUENCE AT EACH OTHER - IF YOU WANT TO SEE IT I GUESS YOU HAVE TO WAIT UNTIL MY GAME COMES OUT (CAN TAKE A WHILE) BECAUSE I INCORPORATED IT IN MY OWN GAME! - 3(IT'S NOT TO BE WAISTED IN ANOTHER LOUSY USA-DEMO!) - I DON'T FEEL LIKE WRITING ANYMORE AND I THINK YOU'VE SEEN ENOUGH BULL-SHIT TO RESET THIS DEMO -